A little more than three decades ago, the invincible world chess champion Gary Kasparov surrendered in defeat to IBM’s Deep Blue. The world may have sat up in shock, but Kasparov had a far more positive perspective. Instead of viewing Deep Blue as competition, he keenly explored how man and machine could collaborate to play. And so ‘Advanced Chess’ or ‘Cyborg Chess’ was born. Chess players and computers joined hands to elevate standards of play to much higher levels. Thought processes of strong human chess players and computers came together brilliantly to elevate tactical play and strategic thinking for near ’blunder free’ games. Click here to read more